Matt Wesdock

Fortnite Epic Games
As part of the Warner Bros game audio team, I worked as a fully integrated audio designer that regularly contributed sound design to the Fortnite Battle Royale ecosystem. For several different seasons, I designed weapons, cosmetics, and ambiences and implemented them in-game using Unreal Editor 5.

Additionally, I regularly playtested the game with the audio team, reported bugs, gave feedback, and helped update legacy content to 5.1 surround sound.



matt@mixabit.llc

© 2025