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Epic Games

Lego Odyssey

As part of the Warner Bros game audio team, I worked as a fully integrated audio designer that regularly contributed sound design to the Fortnite Lego Odyssey ecosystem. For seasonal content and IP collaborations, I designed and implemented sounds using Reaper and Unreal Editor 5.

Additionally, I regularly playtested the game with the audio team, reported bugs, gave feedback, and helped update legacy content to 5.1 surround sound.

Lego Odyssey